I think I have done quite well here, and my mapping skills seem to have developed since the virtual modelling and apache projects.
However when I have finished texturing and fur I will have to delete all the history on the mesh, which will mean I have to re-skin him. This is not too big an issue however, and I'm sure I can do better than my first skin. The first skin process went quite well and works pretty satisfactorally. Though much practice is needed yet. Here's a snap:
The result is pleasing, and he behaves much like the digital puppet he should be, with very few glithches and unexpected behaviours. Here's the first pose I put him in, which was quick and simple to do using the controls I set up:
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